The mid-western United States never looked so desperate and sparse, and in-game, it’s a large open-world wasteland teeming with trouble and treasure. Though killing zombies is a part of it, for sure. Survivalist follows in that latter vein, putting the emphasis more on building / being part of a community and securing relationships, over the undead and outright gunplay.Įven with overwhelming firepower, combat is dangerous. Think of it as a cross between Fallout and last year’s excellent State of Decay. The game puts you in the top-down viewpoint of Joe Wheeler, a rich snob (with his own private desert bunker how nice) turned reluctant savior, trying to live in a world that has been decimated by several different strains of a terrible zombie infection and society’s subsequent collapse. To those that do, the game’s second notable quality will apply: Survivalist is one of the most impressive XBLIGs ever produced. To some, spending five dollars on an indie game is tantamount to dropping sixty dollars on an unproven retail title. Gamers are a risk-adverse bunch when money is involved, specifically when it comes to XBLIGs. The first, sadly, will be its higher cost (*It was $4.99 at the time of this writing). Survivalist ($2.99) will be notable for two things.
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